
The Yakuza games do an amazing job of pairing this dark, cinematic tension with some of the goofiest, most off-the-wall content I have ever seen in a game. The voice acting is absolutely top-drawer, as you can feel the emotion seeping through every single line of dialogue in the game’s pre-rendered cutscenes, even though it is entirely in Japanese. The amount of intricate, interwoven plot points is incredible. The story is one of the best crime dramas in recent times, crafting memorable villains that you actually feel pumped to throw down with. Yakuza 0 is entirely in Japanese, so you will have to read a lot of subtitles during the game, but oh boy, it is worth it.
#Yakuza kiwami majima hide and seeklocations series#
This prequel is the ninth title in this long-running franchise, and chronicles the early days of series mainstays Kazuma Kiryu and Goro Majima, as they uncover the mystery of a plot of land that is being pursued by the Yakuza, whatever the cost. This is just the beginning of what is quite simply the best game I have played this year, Yakuza 0, and a game that everyone should experience if you own a PlayStation 4. Yakuza 0 – The Biggest Gaming Gem of 2017 Goons are thrown through doors, smashed through urinals in bathrooms and dropkicked out fifth-storey windows, culminating in a showdown with Dojima Lieutenant Daisaku Kuze a reoccurring threat within the story who rips off his suit jacket to reveal a dragon tattoo, but he’s no match for Kiryu.


What follows is a bombastic set-piece where Kiryu faces off against platoons of Yakuza, using chairs, tables, boxes of nails, vases and more to crush any opposition. As the walls close in on him, Kiryu heads to the headquarters of the dangerous Dojima Family to seek permission to leave the clan and chase down the murderer. Framed for a murder that he didn’t commit, low ranking Yakuza Kazuma Kiryu finds himself in a volatile situation, where remaining in the ranks of the Yakuza means risking his currently imprisoned foster father’s life due to his association.
